A Few Cue Tips
- Probably one of the very best maxims in billiards is:
"Always play the same stroke in the same way, unless the
exigencies of position demand some different treatment."
- The very worst thing in billiards is chopping and
changing about unnecessarily.
- The principal potting theories are (1) that at the moment
of contact a line drawn from the pocket should pass through
the centre of both balls; and (2) that the line of aim should
always be a ball's diameter from the centre across a line
drawn through the centre of the object ball from the pocket.
Neither of these theories is, however, easy to carry out in
practice.
- Most players pot by eye after long practice and experience,
judging the angle from the dead straight shot and
from what is known as the half-ball potting angle. If the
half-ball pot is a recognised aim The Billiard Monthly does
not see why the quarter-ball pot and the three-quarter ball
pot should not be equally recognised. The only really
workable rule would seem to be to take the aim exactly at
twice the distance from the centre of the object ball that the
intended point of contact is.
- The jump shot in billiards is usually considered to be very
difficult, but it is really almost simple. The cue should
be laid flat upon the table and just slithered under the cue
ball. If this is always done in the same way the result will
always be the same, a little greater strength being applied
if it is intended that the ball should jump farther. If the
cue has to be raised the aim should be on the cloth an inch
or thereabouts from the ball.
- When, in playing middle pocket losers, the object ball is
slightly more than twenty-four inches from baulk and as
wide as half-ball angle it is better to play the top pocket
half-ball than to use side, screw, or force to obtain the
middle pocket hazard.
- To illustrate the absurdity of playing near screws with
strength except for the distinct purpose of driving the object
ball a considerable distance, the fact may be stated that it is
possible to screw square into a middle pocket from the
centre baulk spot with the object ball on the middle spot
of the table without bringing the latter into baulk.
- When playing friendly games with players who do not
care to accept starts but with whom a level game would be
unequal it is a good plan to offer to score double-figure
breaks only. This will maintain interest in the game on
both sides.
- Run-throughs can be made with a dead straight aim at
the cue ball, if, at the moment of striking, the eye is turned
to the second objective. It seems mysterious but the fact
is that the position of the body, and with it the line of
aim, is deflected in proportion to the angle between the
object ball and the cannon ball or pocket.
- The substitution of fuller contact for force in screwing is
one of the most paying expedients in billiards. Thus, when
the cue ball is only a few inches from the object ball a halfball
contact means a right-angled screw, but if the angle is
slightly wider than right angle a more gentle half-ball aim
will achieve the same results, except that the object ball
will not travel so far.